|Capable of Speech||No|
|First Appearance||Porc Hunters|
Once a Theurgist uses Summon Air Sprites, four Air Sprites are summoned into the exact location that the summoner desires. Once summoned, they are controlled by the game master on the summoners turn. The summoner may instruct the game master to either move the Air Sprites before or after their respective turn. While the game master may control the Air Sprites, they will make sure the Air Sprites fight on the side of the playing party. It is possible that a summoned Air Sprite may become rogue and will attack anything nearby.
Air Sprites are described as wispy embodiments of air itself. They do not have faces, limbs, or any appendages unless otherwise stated.
|Playable Races||Black Boar | Dwarf | Dwelf | Dvergr | Elf | Gnome | Keen | Kobold | Porc|
|Summonable Races||Air Sprites | Donkey | Earthlord | Fire Spirit | Frost Elemental | Gemling | Nimbus | Rat | Sun Hound | Wolf|
|Other Races||Behemoth | Believer | Beenu | Blood Snake | Bullogre | Canine | Catapult Turtle | Clockodile | Cow Frog | Donkey | Dragon Aspect | Dragonfly | Eaglebear | Elaphelk | Elemech | Elemental | Flesh Monstrosity | Funk | Gemling | Glamourshark | Goblin | Gorgon | Groundbold | Harpy | Hat Rat | Highbear | Lacerator | Monkey Fish | Ogre | Pot Puppy | Ramster | Rat | Robot | Scrooge | Shroom Trent | Skelephelk | Skeleton | Spooky | Sun Hound | Stone Guardian | Stone Tail | Whisper Snake | Ytt|
|Non-Canon: The Many Gobos of Pat|
|Players||Coestar | Deadbones | Justin | Roamin|
|Characters||Dankie | Desnuttes | Don | Madelyne and Pryor | Warren and Terrence|
|NPCs||Heatherfol Threecircle | Medusa | Pattenborrow Threecircle | Willis|
|Locations||Pattenborrow's Mountain Home | Paladin Arena|
|Races||Elaphelk | Elf | Dwarf | Donkey | Kobold | Goblin | Groundbold | Medusa|
|Classes||Bard | Booty Raider | Buccaneer | Cabalist | Lumberjack | Monk | Paladin | Swashbuckler | Theurgist | Warrior | Wizard|