Gracias

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Gracias
RaceGnome
ClassSorcerer
Affiliation
GenderMale
StatusDeceased
ActorCoestar, Rob
Campaigns Band of Thieves, Den of Devils
SeasonsSeason One Season Two


"Blunder Bros!"
— Gracias

Gracias (/gɹäsɪəs/) is a Gnome portrayed by Coestar in Band of Thieves, and by Rob as an NPC in Den of Devils. Gracias is for the most part a pacifist, and tends to solve problems in novel ways which are often hilarious. Gracias was the party member who hugged Philhipé, converting him to the side of the party. Gracias was last seen being accidentally crushed to death by Lunk.

Characteristics[edit]

Appearance[edit]

Gracias is a male Gnome with a thin figure and brown hair. He wears blue shorts with suspenders over black pants and a white shirt. Gracias wears knee-length, blue armored boots that have golden accents, black gloves, and a pair of blue tinted goggles over his eyes with a blue strap and golden buckle. Like other members of Yumi's Thieves, Gracias wears a crimson poncho with a gold broach. Gracias also carries around a large brown pack for his various treasures he collects, notably his Blunderbuss and Dragonskin Bow.

Personality[edit]

Gracias tries his best to protect his friends and allies, and is quickly angered when Yumi tries to desert them in battle, going so far as to attempt to trap them in the battle with his Rolling Fog spell. Gracias was tasked with watching over Dwarf Number Three during the Band of Thieves mission, a role he passed along to Philhipé. He also grew closely attached to Philhipé during their mission, using his final words before passing out to try to save him.

Gracias utilized his Sorcerer abilities, Blink and Rolling Fog, for more stealthy or diplomatic purposes. Often concealing the thieves' location or using his teleportation to create a diplomatic solution. The most notable diplomatic solution he created was by appealing to the Kobold named Pete with a hug, causing him to become an ally.

Philhipé became good friends with Gracias, causing him to look to Gracias for guidance instead of Yumi, causing a strong sense of loyalty between the two.

In his later appearance in Den of Devils, his manner appears to be somewhat more sinister, being more openly manipulative and aggressive. While he's still very fond of making friends and protecting those he considers his friends, he's begun using to use his "friendships" as a means of self-preservation instead of any genuine connection. Gracias also shows a bossier and pushier side of his personality: becoming very upset when those he's attached himself to fail to protect him. In such circumstances, the gnome is prone to break ties with the offending person and moving on to the next friend, being very petty and childish to the former friend. He isn't above using his magic to force people into befriending him, or making them vow to protect him.

Notable Attributes[edit]

Gracias is a kind hearted sorcerer, preferring not to fight if he can. However when the situation arises he can handle is own in battle, opting for a tactical advantage whenever possible. In addition, he is not against using his friendly charm to take advantage of people close to him to get what he wants.

Relationships[edit]

Yumi[edit]

Yumi was Gracias's leader in the Band of Thieves, and led them in their job to collect a Sun Key from Gwyneth Sunsword. Gracias has a good working relationship, as Yumi is well aware of his charming abilities and will often use his fog castings to her benefit.

Squinks[edit]

Gracias overall respected Squinks as he was second-in-command, and Gracias followed what he was told. Squinks however did not feel the same way about Gracias, and did not save him when betraying the group.

Bumbley[edit]

Gracias had a good relationship with the team's new hired muscle, Bumbley, but was still his superior and would berate him if he did something that displeased Yumi and Squinks.

Philhipé[edit]

Gracias also had a charmed relationship with a Kobold named Philhipé, who was a hostile force against the thieves early on in their mission, however Gracias converted him to their cause. Philhipé put great trust in Gracias, and followed instructions from Gracias rather than from their leader Yumi.

Lunk[edit]

Gracias attempts to charm Lunk towards the beginning of their trek into the Welpling Den of Zelfatar, however it fails and Gracias moves on to manipulate another member of the party. Lunk unfortunately ends Gracias's life, by accidentally stepping on him, crushing him completely.

Character Inventory[edit]

Powers & Abilities Belongings

Traits[edit]

  • [{Race / Gnome}]
  • [{Class / Sorcerer}]
  • [{Cornerstone / Vagabond}]
  • [{Attribute / Loveable}]

Passives[edit]

Abilities[edit]

  • [{Sorcerer / Blink}]
  • [{Sorcerer / Flare}]
  • [{Sorcerer / Rolling Fog}]

Former Abilities[edit]

Current[edit]

  • [{Armor / Spellplate}]
  • [{Spell Scroll / Soothe Spirits}] x3
  • [{Weapon / Blunderbuss}]
  • [{Weapon / Dragonskin Bow}]
  • [{Weapon / Snakehunter}]

Former Belongings[edit]

History[edit]

Background[edit]

Not much is known about Gracias' past, both before his joining of Yumi's band of thieves and during up until they contracted a job with Nisovin.

Band of Thieves[edit]

Gracias successfully escaped the Sunswords by falling down a well.

Den of Devils[edit]

Gracias returns in the dragon lair located in Zelfatar. For the most part, he maintains his friendly attitude, but his personality has been altered some time between the separation of the thieves and Gracias' entry into the Guild of Explorers.

Gracias decides to speak to Lunk first, and he uses Soothe Spirits when Lunk is resistant to being hugged, telling him to "Die on my behalf" because that's what friends do. After the two share their motivation for entering the lair, with Gracias saying he wants to befriend the dragon, the group starts forward.

During the first encounter, Gracias attempts to hug the Whelpling, but it merely causes him to be flung to one of the rocks on the nearby lava lake. He deals a decent amount of damage during the battle and eventually jumps back to finish off the Whelpling, though Duke Daring nearly gets Gracias killed in attempt to steal the finishing blow.

After the fight ends, Gracias confronts Lunk about his lack of assistance, to which Lunk replies that Gracias didn't do anything when Denzik was mind controlled. Lunk leaves him shortly afterwards, and Gracias decides to search for a new best friend.

During the battle on the lava lake, Gracias attempts to hug the giant Flame Spooky, but ends up setting himself on fire and coming dangerously close to falling in the lava. He spends the rest of the encounter using his gun instead.

After the group succeeds once again, Gracias approaches Duke Daring and uses Soothe Spirits to befriend and hug him, hoping for additional protection in the next encounter. Duke Daring promises he'll get Gracias out of the lair alive.

In the final battle, as the group is trying to escape, Gracias combines his Rolling Fog with Michael Langstrom's slime wall to keep one of the Whelplings from reaching Nisovin. He then sneaks around and attempts to hug the whelpling's tail from behind, but it turns out to be a fatal mistake as it results in him getting thrown in front of a dangerous breath attack.

Fate[edit]

Gracias, mind controlled by a Dragon Whelpling and unable to get out of the way of its Creation Breath, was almost killed from it. Usu stole Gracias's Blunderbuss and threw him against a wall, believing Gracias was Dead. As Gracias bled to death, Lunk accidentally stepped on his body, crushing it immediately.

Trivia[edit]

  • Gracias' name comes from Spanish, meaning Thank you. Which is the second continuation of Coe's naming convention, following Thanks.
  • Gracias' converting of Philhipé during combat may have inspired some of the new mechanics in Season Two, such as the Companion system as well as several Attributes.
  • Gracias is the character featured on the Sheriff class cards in Season 2, despite canonically being a Sorcerer. He was replaced with Sly Johnson in Season 3's Sheriff class cards.
  • Gracias was the first Player Character to kill a Whelpling in URealms Live.